Giant Zombie Node not limiting to 1 zombie and/or tooltip error?

https://imgur.com/XzpvAtd

Unless im missing something, shouldnt this node state: Maximum Zombies = 1?

If so, that aspect of the node isnt working as intended. Im still being able to summon up to 6 volatile zombies when specced into Giant Zombie.

That refers to how many you can summon per cast, not the max Zombies you can have summoned at once.

Strange, I mean doesn’t volatile zombie always summon 1 per cast anyway? Up to a maximum of 6, is what I noticed, unless I’m just pulling a derp right now :-/

The bas skill does but there’s a node that allows it to summon more per cast (Dreadful Horde).

I see it now, well still a derp on my part.

Im fooling around with necro looking to make a sort of “one big of each” minion build instead of many minions, so that node appealed to me.

When not noticing dreadful horde, the wording on giant zombie is abit confusing, because the spell is 1 per cast, and the node says you now summon a single zombie.

although on all other minion skills which summons 1 instead of X they say maximum limit. So that should’ve been my extra indicator (unless tooltip was wrong)

But thanks for the clear up, so i guess they added " you now summon a single zombie" to counter the description of the Dreadful Horde node? otherwise it wouldnt make sense to mention “single” at all.

IMO would be better to say you now summon a giant zombie, and at the bottom add Maximum Zombie per cast = 1

OR, if its about the dreadful horde node and only that, to just add “counters dreadful horde node” or something like that in red.

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