Generic Bugs

Shattering Rune visual bug - the forge doesn’t seem to update when you use the runes and once you run out of them it leaves the impression that the shattering failed;
Lunge 1 - Can’t lunge onto breakables and you end up in an animation lock;
Lunge 2 - If you lunge to an enemy that’s near some obstacles you can end up stuck on said obstacles (warpathed out of it);
Lunge 3 - Lunge uses both of the charges at once;
Infernal Husk - In the “Slay the patrolling Infernal Husks” Echoes the Infernal Husks are invisible;
Grace period - It works in around 10-15% of new instances created. My coolest death was to three Venom Spires right at the start of the Echo, basically the screen loaded and the Death Screen appeared…

Vendor refresh rate seems to be bugged?! Or idk maybe it is a feature, couldn’t find anything in the patch notes related to this. At the current rate feels like it’s a stealth nerf to crafting since you have limited access to shattering runes.

Feedback:
Voidfused Earth/ Voidfused Armour/Voidtouched Scholars hit like a truck at any level. They are extremely ripy!