To the development team,
Loving Last Epoch so far, only picked it up on the 19th May 2020.
I have finished all available quests currently playing the Monolith Timelines, playing on steam 26hrs playtime. I am playing a Mage Sorcerer.
Below is some feedback/observations:
- It would be good to have a progress bar on the skills you currently have equipped as to when your next skill point is available
- I noticed that you can hit mobs with spells from a long way away which is fine however you can also target and kill enemies on different levels (above/below) not sure if this would be exploitable in the future
- I have had two crashes in 26hrs of play both were “stack overflow error”
- Elite mobs (gold nameplates) seem to not drop loot very often or none at all, not sure if this is intentional however it is a bit disappointing to spend time killing a hard named/elite mob and not get loot
- Lightning Blast can shoot through walls not sure if intentional
- When I put points into increased spell crit multiplier in the sorcerer tree the character sheet does not reflect the increased value
- Dreadnought level top deck with rain effect has a huge impact on fps
- Seeing a fair bit of screen tearing GSYNC monitor 100hz no vsync on in game
- “Store crafting items” when using this option in the inventory the summary of materials gained needs to be left aligned and smaller font on 21:9 (3440x1440) currently it pops up approx 10cm in from the left side of the screen
- Allow stash to close when clicking on vendor and automatically open vendor and vice versa
- Allow players to continue attacking when quest completion popups appear
System specs
Intel i7-8700k @ 3.7Ghz
16 GB ram
1080 ti
win10 64bit
gsync monitor 3440x1440
Thanks for reading