output_log.txt (56.8 KB)
Logs attached above.
100% of the time when loading into The Courtyard, I get a solid red background with my character walking constantly instead of an actual background. At this point the game is effectively softlocked; I can’t use any skills or do anything but close the game.
The logs are full of this:
(Filename: Line: 294)
A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
(Filename: Line: 2001)
The referenced script on this Behaviour (Game Object 'FloorPieceTemp') is missing!