Gambling is a bit.... no, extremely dumb at the moment

So here I saw a unique in a guide, looked it up, ohh cool its chanceable, went ok lets go ahead and try and chance this thing… except… it never EVER comes into the buy pool. Personally up to over 7 million gold spent and ive bought a total of… 5…Thats right 5 Poinards to hopefully chance smokeweaver. So not only is the chance to get the item from the base low, which I understand, but spending that amount on just rerolling the stupid gamber is ridiculous. It would be one thing if i was just unlucky with the base not going to a unique but ive spent 1k gold on gambling chances and 7 million on the chance to even see the base, sorry but at this point it shouldnt be a chance to see the base but a chance to see the unique before you even buy the damn thing.

Yeah poniards suck gambling. The best strat is to go on a lowbie toon and gamble for it since the pool of bases wouldn’t be overfooded which is why it’s harder to get low level bases at high levels.

By “lowbie”, Kissing means the min level for the unique (lvl 52), not a low level compared to the base (lvl 1).

If gambling was an effective method to get something it wouldn’t be called gambling it would be called buying…It’s what’s called a gold sink, gotta have something in the game to remove gold or prices just go crazy. I know we don’t have multiplayer yet but it’s obviously something that needs to be there.

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Did you even read what Vyanie wrote in his post? Spending 7m just to see 5 Poinards is stupid indeed. It is not gambling.

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Hello there, I would recommend general farming to get smoke weaver as opposed to gambling.

While I have never attempted to gamble for it, I believe I have 4-5 smoke weavers. It is much easier to attain if you have very powerful/fast builds to clear content quickly. If you clear slowly, you will likely struggle to find the unique you want.

That’s because when you reach the level that the unique can be spawned, there’s a much larger pool of bases that can be spawned, diluting the pool & making it much harder to galbe. This is why, IMO, having a unique with a much higher level than the base is a bad idea.

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Honestly, I don’t gamble for uniques. Every Unique I got from gambling was pure accident, when I gambled for craftable items. For me spending millions of gold in a gambling session is far too boring. The time it takes I could’ve run a decent number of monos, having a similar chance to get the item as a drop.

Now that the prices even got more expensive, gambling is even less of an opportunity for me.

I save my frustration for other things like fracturing my items :slight_smile: :stuck_out_tongue_winking_eye:

I mostly gamble for blues :D. On the other hand I gambled for the belt that makes a spriggans life easier. Said dagger is a nice one for rogues and I’m happy that is hard to gamble on one side but on the other I feel for people with bad drop luck.

32+ million spent now and thousands of mono runs specifically targeting smokeweaver with my blessings set for dagger and unique items, gambling on a min level rogue to reduce dagger pool. Nothing yet

That’s kinda how gambling works…it only took me about 400k to get the Ashen Crown on a lvl 52 mage. For reference the silver crown base costs 7900 to gamble, so I got it in under 50 attempts (accounting for the small vendor reroll fee). Quite cheap considering the average chance I read on the wiki (like 1 in 100 or something?) to get a unique or set item.

Again, if I was getting the base it would be different, I get at most 6 poinards every 1-2 million spent. This is equivalent to going to 200+ gas stations to even get the chance to buy a lotto ticket, and paying $500 per station visited

I agree the gambling is pretty useless right now. I just went through the process of ‘targeting’ 2 stormweavers.

If you are really set on gambling, then you definitely want a lvl 52/53 to help target the Poinards. Any higher level than that will be asking for pain and boredom.

What worked for me was to run the “Fall of the outcasts” monolith until you get the “Grand winds of fortune” buff (% increase unique drop rate), then do as @Trundlegod suggested, and do mono runs.

You likely need some other items for your build as well (either crafting or uniques), so focus on those and see if the stormweavers drop along the way.

What would there be left to grind if you just got everything you wanted whenever you wanted it

I am not sure if people are misunderstanding me, I have a level 52 character that I made just to gamble them, that is literally its only function. I have the buff to unique drop rate, at max bonus, I have the increase to dagger drop bonus at near max bonus, I run the lower level monos over and over, it takes about 15-20 seconds to burn through a mono at most.

The fact that the BASE, as in POINARDS themselves are only comming up at most 6 times in almost a million spent, thats 500 gold per reroll, and rerolling many many many times before you ever hope to see a poinard, then finally buying it to get the chance at rolling the item you want.

Again, I am not complaining about rolling the poinards to see if i get smokeweaver, its the fact that i spend millions gambling just to see the damn poinards.

ARUNDEL, do you understand how many hours are put in to try and gamble stuff? I am not asking to be given the item for free, I am asking for a reasonable rate to chance the item. Something more akin to you go to the gambler and pick your base, then gamble away, not spending my time and money on clicking reroll to even see the base item to MAKE THE GAMBLE

Gambling in general isn’t pointless, it’s only an issue if you’re trying to get a unique that is much higher level than the base. If low level bases were much more common when gambling at a high level everybody would be pissed because it would be much harder to gamble bases to craft on or “normal” uniques and that would be a much much larger issue than people having difficulty gambling 1 specific unique.

IMO making the base for that unique so much lower level than the unique is the issue and is what should be fixed. Making the base drop more frequently at high level would be like fixing a problem with a toilet by burning the house down in the middle of winter in Siberia then living in a tent.

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^ Agreed. This would really help this situation.

I can agree with this is well

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