Hey there! I don’t stream or make videos or anything of the sort, so if someone wants to take that up - go for it! I will outline my take Werebear gameplay and outline it in this post - my hope is that anything that might be missing or not “optimized” for endgame gameplay is critiqued and bettered for not only myself but all other players looking for an endgame werebear option!
When I created the this primalist I fully intended to shoot for a cold damage based werebear, but as it turns out that is only partially possible in the games current state - so that concept is where this build started, but certainly isn’t married to .
The Core Skills and Passives will be listed below (and passives taken up to level 100):
Ice Thorns
Dagger Thorns - 3/4
Bramble Armor - 2/2
Spell Thorns - 4/4
Ritual Briar - 6/6
Thorn Shaper - 2/6
Shamanistic Fury - 3/3
Swipe
Battle Howl - 4/4
Wild Calling - 3/3
Aspect of the Panther - 1/1
Frenzy - 2/2
Feline Hunter - 3/8
Apex Predator - 4/4
Way of the Hunt - 3/8
Werebear Form
Rip and Tear - 4/4
Innervating Blow - 1/1
Thick Skin - 3/3
Iron Hide - 2/3
Woodland Bear - 1/1
Ursine Heart - 5/5
Wizened Claws - 1/1
Star Claw - 1/1
High Tail - 2/3
Entangling Roots
Nourish - 5/5
Roots of Lapp - 1/1
Bountiful Harvest - 1/1
Mana Bloom - 1/1
Imbued Sap - 3/3
Grove Master - 3/3
Reclamation - 1/4
Lasting Briar - 5/5
Thorn Totem
Forested Expanse - 3/3
Eternal Forest - 3/4
Grove Mind - 1/1
Memories of Eterra - 2/5
Venom Tipped Thorns - 3/5
Ice Thorn Totems - 1/1
Frost Attunement - 1/1
Torrent of Thorns - 3/3
Lethal Thicket - 2/4
Unhollow Core - 1/1
You might notice that we do not taken Ursine Wisdom as is seen in many builds - it is not necessary to sustain 100% uptime once you have a polearm with strong implicit melee crit chance (ideally 7% on a Sovnya) and spell damage to pump the crit chance a bit (also why we take things like Rootborn wrath and Briarskin for efficiency in the passive tree). Furthermore, the primary mana dump being Roar, gains mana efficiency with attunement - you should be able to have no issues with mana if you have ~25+ attunement.
You might also notice that I do not go with Thorn Shield in my variant - this is because I feel that the defensive stats are overkill, and the freeze/chill that comes from the constant proc’ing is far more useful, and we even get to add a bit more damage in the mix with the totem synergy. Also, to a lesser extent fits the “flavor” that I originally wanted to find a build route for - but that’s just an added bonus!
Finally, while entangling roots is pretty standard for a werebear build, the thorn totem differs from any build that I’ve seen so far in that I take ice totem and attunement for chill/freeze utility, and then go south for the more “focused fire” benefits of Unhollow core. I have tried using 2 of the points from Torrent of Thorns in Spriggan Hearts as a variant, but found that with the cones already firing at 170 degrees and targeting enemies, that more projectiles seems to have better effect.
Passives
Primalist Base
Natural Attunement - 8/8
Primal Strength - 6/8
Survival of the Pack - 6/6
Berserker - 5/5
Beastmaster
Ursine Strength - 8/8
Savagery - 1/8
Ambush - 1/8
Boar Heart - 5/5
Porcine Constitution - 5/5
Primal Strength - 2/5
Shaman
Silent Protector - 5/8
Totemic Fury 5/5
Druid
Blood Claws - 6/6
Woodlore - 8/8
Spirit Claws - 8/8
Rootborn Wrath - 5/5
Eternal Nature - 10/10
Briarskin - 6/10
Oakenform - 6/6
Ursine Maw - 2/8
Briarguard - 8/8
The passive nodes are pretty plug n chug in a top down order as listed until lvl 85, the exception being that I would hold off on Oakenform 6/6 and the shaman tree until last. Otherwise, hit your 25 base, into 22 beastmaster (the shark/boar aspects are very nice to have), and finish up with 53 points into druid - which will bring you to level 84 assuming all passive points from quests are gathered. Follow up to 94 with the shaman tree picking up the 5/5 totemic Fury, and finish it off with 6/6 into Oakenform.
The passives seem mostly self-explanatory to me, and I chose ice thorns over summon bear as I found that the bear just always dies and is a pain to keep hitting “A” while running through monos, so no Natural Duality in the tree, naturally . I hope this thread opens discussion on “value points” and where some points might be adjusted to maximized overall value. Or just tear the build apart in general, that’s cool too!
Itemization
I will include the tunklab link to look over items but will also discuss the item selection a bit, too.
Firstly, in order to make this bear work you will need to have at least one Spined Ornate totem (% chance to summon thorn totem on hit). I find that just one (assuming 6%+) is enough, and ideally that one has 10% chance. They can take a little while to find, so running 2 is excellent to make sure totems are popping all the time - otherwise you want to get as much spell damage on your totems as possible in the other slots. In an ideal world (I certainly don’t have this lineup) the following totems would be taken:
Spined Ornate Herot Idol of Prophecy (summon totem chance/spelldmg w/totem)
Dryad’s Grand Heorot Totem of Prophecy x3 (spelldmg while xform/spelldmg w/totem)
Vigorous Large Nomad Idol of Stars (%hp/shared spelldmg)
A key feature of this build is attaining spell damage to be able to utilize the Wizened Claws and Star Claw passives - ergo the spell damage on the helm/chest/ammy/ring. I elected to dump dodge, take set gb to 100%, csa to 100%, and then 3set of armor/void and 3set of poison/necro. The bear gets a lot of elemental resists from attunement and passives, so this is the most balanced format I have come to find. I make sure to take elemental protections on the weapoon for an efficient elemental protections boost without going for set. All suffix/protection slots can be adjusted as needed to balance protections, so long as you maintain 100% gb and 100% csa. Personally I find the Legacy of the Quiet Forest belt to be very efficient, so I went with that as I didnt need to have the belt for a gbset slot.
This post will be editted and updated along the way should insights be made, and critique from the community help to develop it! Sorry about the formatting, I might update that too if I feel inspired at a later date. Tear it apart, yall!