Frenzy Totem's secondary effects from nodes not affected by Reach area improvement

The % health regeneration and poison chance granted by “Revitalizing Totem” and “Venomous Intent” specify that they are granted to allies under the effect of Frenzy Totem. If the “Reach” node is taken the area of these secondary buffs are not also increased. At a certain distance you retain the ‘Frenzy’ effect from the totem within the total area of effect, but lose the health regen and poison chance from the secondary effect nodes.

Thanks, I’ve confirmed this internally and made a note of it.

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