Found a few bugs - pictures linked

https://imgur.com/gallery/BibdgFf - In this echo we got stuck on these mounds with grass with teleport not working and unable to reach the portal out. We also restarted this and got stuck upon spawning in, but teleport worked then to get off the mound. If you didn’t teleport into the water you would continue to be imobilized.

https://imgur.com/a/N9J3xcG - Got super trolled by this chest spawned outside of the map. Went around the whole section with no entry to it.

https://imgur.com/a/UWWUb1c - Constantly items will show up as black or gray bars. Thinking this has something to do with loot filters because it has only ever been SOME items I have “show all” for an affix, but not every item of those affixes.

https://imgur.com/a/L6M4Emc - Forgot an item back in town so I used the town portal in the middle of the bridge. When I ported back in the bridge was up and I was standing in open space unable to move. I could attack and even summon my town portal, but it would appear on the opposite side of the bridge outside clicking range.

https://imgur.com/a/oRcBCrk - About half of these wave clear maps seem to not have a minimap or an overlay for them. I do not know if this is a bug, or just an unfinished asset.

https://imgur.com/a/FCb0MaH - One that I personally don’t mind because it makes me laugh so hard every time I see it. Normally it is with the aquatic maps/creatures, but they will rubberband and go flying across the screen like a Skyrim dead body hahahaha. (again, I love this one xD)

I couldn’t get a picture of this one, but I had an echo that had the minimap cut off partway and wouldn’t show anything passed the object of the echo. It kept having a fast flashing line at the edge of the map yet there was more to the map to explore.
Edit: https://imgur.com/a/QObYsz9 - Similar to this.

Forgot to take a screenshot of one echo I had that a shrine was spawned behind some cages at the very beginning. It took a long time to find the right pixel to be able to actually click it. It probably should be moved. Sorry I don’t remember the specific map, if I see it again I’ll SS it.
Edit: https://imgur.com/a/2qXMqMU - ran across it again today.

Just in general the past week or so the online play has been EXTREMELY rough with lag, delayed skills, and rubberbanding. Have to constantly restart the game in hopes of resetting any issues.

The Corpse Dragon boss will be get pushed around constantly when you body it (like from a Sentinel using Warpath), making it extremely hard to avoid those blood puddles if it gets pushed into them.

https://imgur.com/a/24Vx6J7 - Hammer Throw hammers disappear hitting terrain.

The targeting box of Lagon is way too high which makes some builds not usable against him. I run a Warpath/Smite build and Smite will not cast on him, which is most of my damage.

While using Hammer Throw (at The Corrupted Lake if that matters) I hit a mob and instead of a damage number “test” came up.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.