version 1.3.6
What I expect:
- According to the skill description, Forgemaster’s Might should reduce my damage by 20% if 2h and shield are equipped at the same time.
How it is:
Forgemaster’s Might applies 20% less damage modifier (by multiplying the 'increased value by 0.8%), but ALSO adds -20% to damage increase modifier.
- no rings equipped. Increased spell damage is at -20%
- equipped ring with 68% increased spell damage. The character sheet shows my spell damage is only 34%. I guess it’s a result of -20% + 0.8 * 68%.
Suggested solution:
- More modifier’s from other skills are not reflected in the cheetsheet and not applied like this. Less damage should be applied only once and not affect increases / decreases to damage.