Forged Minions are great, they just die to DoT AoE's and need Attunement HP scaling like Manifest Armor

I just played a Forged Minion Forge Guard to 200+ corruption, and I’d like to add it was a good change to cap the minions and make them overall stronger, but since you have done this I think it deserves to have the HP per attunement scaling added to it, as otherwise they feel supremely squishy, especially versus the Chapter 9 mobs. I would just suggest adding flat HP scaling per attunement and have less damage taken from DoT’s, and to add as well Manifest Armor was dying to chapter 9 mobs which was rather insane due to it being near immortal in any other situation. Thank you, - Dr3ad from Epoch Builds.

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