Forge Strike - Forged By Fire node seems out of place

Very minor, but Forge Strike - Forged by Fire feels a little weird in its current state. Nothing about the nodes behind it (or even the majority of forge strike’s tree) care about fire damage. I realize that forge guard generally does like fire damage, but I think it would make more sense to move or change Forged by Fire to give a bit more flexibility. I ran into this specifically when trying to build a non-fire based forge guard.

My suggestion:
Change forged by fire to give +physical damage
Change temper to also give +physical damage
Add a node to the tree to convert all damage (strike and forged weapons damage) to fire, near temper

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.