Forge Point Cap

Crafting has become a lot more intense and complex since you first introduced the system and along the way I understand you introduced exalteds and now we can also craft set items. There are just simply more steps involved and new runes as well but the cost of runes is still high and FP is still low in comparison. If you aren’t going to change the system at all can you simply please increase the cap of FP so that we have a better chance for the desired outcome?

65 might have been a lot in the day but now using an example of a exalted chest with a set piece bonus where you need an exalted chest to drop with an open prefix so you can add the set piece to it then you seal the set prefix then you add the next prefix you desire and then you try havoc the item to get the desired outcome of prefix/suffix then you try reroll the stats, 65 can potentially be enough to get the set and a lucky affix but you have to be super lucky and you won’t have enough to polish the item and have it as your end game craft. Imagine this process for the average or casual gamer trying to first farm that exalted and secondly trying to craft it, sheesh.

Please raise the FP cap - simple ask. 65 → 105.

Thanks

PS and don’t forget you generally wont get 60+ unless you get the item from Nemesis and the items that Nemesis gives are 95% of the time pre-sealed which means you can’t even craft what you want on them like the item used in the example. Most world drops are 30-40FP max and usually not great items, it’s very rare you get a exalted world drop that makes you say “woah!” in this game, sadly. It’s usually “Lol 29FP” followed by 1 action in crafting UI and then dropping the item on the ground because it’s bricked.

3 Likes

Might be easier to halve the costs.