Due to lots of people asking, here is an updated Forge Guard
Video
Build Overview
Pros
Decent Clear Speed
Can Clear all game content
Cons
Not as tanky as paladin
Not as Dps heavy as void knight
Updates
Initially posted January 3rd 2021. Viable for 0.8d
Passives
SentinelForge GuardPaladin
Skills
Ring of ShieldLungeSigilRiveSmite
Idols
The main affix on idols you want is % increased rive critical strike multiplier for prefix, suffix is open to anything you want.
Gear
Below is a Tunklab Gearplanner link that has been put together from the gear shown in the build video. This gear is higher tier than the video and shows what to work towards, the video shows all things are possible even with low gear tierās.
This is a very nice build, and the first FG build Iāve seen that rivals other awesome builds. Iāve been trying this out and itās working great but I have one question:
Why āMelee Critical Strike Chanceā on the sword rather than just āCritical Strike Chanceā? Looking at them, they are both prefixes but the āCritical Strike Chanceā has a much higher rating for each tier. Am I missing something with the affixes?
@boardman21 When I was playing through my Rive Forge Guard I decided to try Juggernaut Stance in lieu of Ring of Shields. I never realized how many mini attacks RoS blocks, which affects both Stalwart (3% armor per hit taken in the last 10s) and Avatar of War (1% damage per hit taken in the last 10s). Iāve been jumping to the end of my empower monoliths and letting the stacks fly on top of the boss. Hereās a screenshot of my 23,000+ armor from 268 stacks of Stalwart: https://imgur.com/a/xTIKZ9B
As an added bonus, you get to recapture 5 passives for allocation elsewhere. Just a thought for updating this build down the road or future Forge Guard builds. Also, FG works great with your Regifter concept. After they nerfed block scaling on passives, I dropped them for all of the tier 1 Strength and Vitality talents, and added Banish (Retribution). Itās a ton of fun with great survivalability due to stacking Stalwart/Regen and decent DPS with stacking Avatar of War.
Yeah block builds have lots of intriguing effects. The holy aura 21 ward on every block is impressively good to for paladin, ive seen paladines with 10k+ ward in lower end monos that have pulled in hundreds of mobs to attack lol. But what most of them have in common is there good for lower end stuff, get to 200 waves+ in arena and there efficiency drops
Yeah, I wish I could use Holy Aura on all of my Sentinels. I just thought this was an interesting way to exploit both offense and defense thatās unique to the Forge Guard (gets stronger the more he gets hit). Both block and Ring of Shields keep those numbers low, but with enough armor and the āRegifterā regen, I get very tank very fast as long as I donāt have an Armor Shred modifier running ā and even when I do Stalwart helps balance it out.
No, I purposely dropped Shield Creator (those are the 5 passives Iām referring to). By NOT running Ring of Shields, Iām able to generate way more stacks of Stalwart (3% armor) and Avatar of War (1% damage). I used to run Shield Creator WITH Juggernaut Stance, but they disabled Shield Creator from proccing if Ring of Shields isnāt on your active bar.
In fact, Iāll probably post about in the Suggestion section because it seems counterintuitive to make Shield Creator a top tier talent for Forge Guard when the functionality of it prevents Forge Guard from maximizing its innate ability (Stalwart) and other top tier ability (Avatar of War). Iām doing MUCH better with Juggernaut Stance + stacks of Stalwart/Avatar of War than any amount of block or healing from Ring of Shields previously gave me.
Hello! Iām currently using this build, around my level 30s, and Iām liking it.
I have a question ā why do we take so much āShield Breakerā if its only for throwing attacks? I can understand Hammer and Anvil because we passively stay in a stance that reduces damage taken, but I canāt figure out why thereās so many points in Shield Breaker. Am I missing something?
Shield Breaker is selected solely to unlock Hammer & Anvil for the 25% damage reduction. Unfortunately, 4 points is the minimum investment to unlock Hammer & Anvil (as indicated by the 4 dots on the connecting line above Shield Breaker). It is a worthy 9 points, though. 25% damage reduction is a great defensive layer thatās unique to the Forge Guard.