[ What does the bug affect? ]
Combat; Rogue; Flurry
A couple of oddities I’ve witnessed with Flurry is first of all a fluctuating attack interval—which does affect combat and thus reduces DPS and HPS depending on your build etc;
https://i.imgur.com/vASCzTa.mp4
The second thing I found—which has miniscule impact on performance in comparison—while funnily enough trying to replicate the issue above is that you can desync the position of Flurry:
- Run in a direction
- Use Shift while running (let go of left click as you Shift)
- Immediately click to move as you land with Shift
- Immediately attack with Flurry after landing with Shift
- …
- Profit;
https://i.imgur.com/hHJNYs7.mp4
[ What have you done to attempt to replicate the bug? ]
Flurry Attack Interval
- So far, I’ve not been able to replicate the attack interval issue.
I’ve tried most things based on backtracking on what I did prior to it happening:- Using Flurry after using Shift/moving haphazardly.
- Remaining tabbed out of the game for lengthy periods.
(Gotta write this fancy-looking bug report after all) - Teleporting to another map did not cause the issue.
- Intentionally dying to an enemy did not cause the issue.
- Removing/allocating skill specialization points did not cause the issue.
- Exiting to character selection and logging back in did not cause the issue.
- Exiting to character selection and logging in on 1-3 other characters then back to the relevant character did not cause the issue.
- My latency at the time of recording the video was 46 ms.
Right now I assume it might have to do something with either:
- How long you have been playing the current session?
- Something to do with the character getting stunned?
- Something to do with the character getting slowed?
I have no consistent way to test the last two and especially not getting stunned and slowed simultaneously, so it’s only a suspicion.
I’ll keep an eye out and try to narrow down the issue unless it’s already known.
Shift desyncing Flurry
- The steps to reproduce the desynced Flurry position are listed before the video.
- My latency at the time of recording the video was 49 ms.
[ What have you done to attempt to circumvent the bug? ]
Flurry Attack Interval
- Teleporting to another map did not fix Flurry’s attack interval, instead it was stuck on attacking slowly.
- Restarting the game reset Flurry’s attack interval back to rapid attacks and is so far the only way I know that fixes it.
[ Relevant character info at the time of encountering the bug ]
- Class: Rogue
- Level: 20
- Increased Melee Attack Speed: 98%
- Movement Speed: 36% (86% after using Shift)