Does anyone know if Boundless Blows and Crescendo interact at all? The first makes Flurry a channeled skill, so there aren’t first, second and third hit per say. I tested it partially (didn’t look at the numbers), at least the tooltip DPS didn’t change.
There are still first, second and third hits. All the channelled node does is remove the pause/downtime between the third and first hit (and makes it so that “on use” effects only proc when you start channelling).