Please fix the floaty movement. If you put your mouse cursor over your charakter, left click and then move it slowly behind them, your char will start running in place and then floating backwards while running forwards. It looks really cheap and always annoys me.
The same problem, or even worse because it affects combat, accurs occurs when you try to attack in melee with the ‘Move to melee attack enemies that are out of range’ option turned on. If you don’t click perfectly on the enemy but a little bit behind them or between them in a group of enemies, instead of stopping in place and attacking, your charakter keeps slowly running into the enemies, facetanking them.
I’m undoubtedly not the first one to mention it, but I would really like to see a movement adjustment or rework for the next patch. I assume there will be an influx of new players with the 1.2 update and a lot of them could be put of by this. I’m certanly are every time I run into it (pun intended).