I’m guessing this is related to all the bug reports in the past with Flame Rush, but it just constantly ends too early, and I can’t figure out what’s causing it. In addition I just tested it with the Glyph of Intention node (which should make the skill somewhat like a teleport and not channeled at all), and still a majority of the time my character will not land anywhere close to where the glyph is cast, because the rush gets canceled by something.