"Fixed a bug where using Teleport or Transplant at the start of a Monolith level would cause extra enemies to spawn on top of you"

Not fixed. Additional enemies still appear

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I was just about to make a post about this. Specifically on my SB with Teleport (haven’t tested other toons yet).

I haven’t encountered this issue since the fix was implemented. Could you please post the name of any zones this happens in? A video clip would be ideal but just the names should be plenty. It might still be a problem for a few zones, rather than all zones.

Forlorn Streets, Waste Pools, Fallen Harbour, Canyon Stronghold, Festering Sewers. Maybe others too

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