Firebrand - Pyre

Hello.
I know that a similar topic already exists, but I would like to supplement it a little.
I ask you to do a few things.

  1. Give the possibility of conversion to lightning for Pyre
  2. Make the mana consumption from the Firebrand skill itself (Following the example of the Triple Strike node).

Triple Strike isn’t a proc, most procs from skills that cost mana work like this (Smite’s Fissure as an example).

I understand it.
I mean, when we take Triple Strike, Firebrand’s mana cost increases.
While for Pyre, mana is removed separately, 10 for hitting and 3 for the cost of Puré itself.And the cost of the firebrand itself remains 0.

I suggest that when taking a Pyre node, Firebrand’s cost becomes 10 mana. And 3 mana for Pyre himself.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.