Firebrand again

Firebrand again.
Hi. I would like to make some suggestions about several nodes.

  1. Triple Streak node.
    As you know, Firebrand increases distance by 25% per stack. I suggest adding maximum range gain to Triple Strike.
    That is, taking this node, in addition to the cone, we immediately get the maximum distance for the skill.

  2. Node Electrostatic.
    The problem is tying this skill to attack speed, which makes it very effective in some builds, and useless in others, which hinders the variety of builds.
    I propose to make it passive, triggered once per second, depending on the number of stacks.
    Like node Warding Flames, it gives passive wards.

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