Firebrand again.
Hi. I would like to make some suggestions about several nodes.
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Triple Streak node.
As you know, Firebrand increases distance by 25% per stack. I suggest adding maximum range gain to Triple Strike.
That is, taking this node, in addition to the cone, we immediately get the maximum distance for the skill. -
Node Electrostatic.
The problem is tying this skill to attack speed, which makes it very effective in some builds, and useless in others, which hinders the variety of builds.
I propose to make it passive, triggered once per second, depending on the number of stacks.
Like node Warding Flames, it gives passive wards.