Fireball Skill Needs Some Work

Noticing these issues fairly often, it results in a ton of wasted fireballs.

  • Seeker’s Ash in specific (homing) at least with Embers (fire in sequence - a line) is causing the fireballs to just do neat little spins around mobs and then fizzle out.

  • Difficult to damage close mobs.

  • The projectiles struggle to survive changes in z-axis it would seem.

  • There’s some collision poofs on objects/terrain that seem unintended, to me at least.

Been this way a long time or not idk, found a few older mentions but I hope for improvements.

Thanks for the game it’s fun!!

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I find the casting animation on embers really long, and if you hit it wrong, you just can’t get out of some nasty AOE that usually kills you.

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