Fire/Cold FG minion build

Hello there.

I was cooking this build back from season 3 but got it completed only now. With upcoming season 5 changes and some buffs to forge guard nodes I decided to finish it and have some discussions onward.

Build link: Build Guides, Tierlists, Planner, News for Last Epoch - maxroll.gg

All in all this build was not fully tested in high level corruptions since I do not have all of the ideal pieces to stress it out however did not have any issues running early corrupted monoliths.

I am all ears to hear your criticism and suggestions how this can be improved.

Note that this build was made as unconventional on purpose and I doubt it can do ubers but maybe someone will have a faith to test them out.
I am aware that FG does not have native scalings to any damage type other than fire or physical thus tried my best to add as much sources of flat damage to minions as possible.

Yes, it is a sick fantasy for a cold twist to forged weapons and the game just might be not ready for it yet but that’s the beauty of ARPGames - you can be creative in many ways