Around 9:05 PM, NA Central. Name FGTest. Ran thru the first three timeline fine today, got to Lagon, didnt spawn. Experienced quite a bit of server/game lag as well at the same time(chat not working, jumping around the screen, hp hover not going away). Eventually everything started working again, except Lagon.
Running thru the stolen lance timeline, relvling smelters wrath. happened around 935am eastern(but on central severs) same toon as before FGtest
Two issues so far on today’s playthru:
First, about three echoes in, around when i spec’d into tempered blows, seemed to have completely lost ground target. https://imgur.com/a/rnyu87B
Second, got to the first timeline quest, got the the end, no objective spawns. Tbh I forgot to stay in the echo to see if anything spawned super late like lagon did before. But there was no lag up till now, even chat was working fine. Only 90 minutes in, so the memory leak hasnt really started effecting me either. https://imgur.com/a/3DHGSFw
Does this mean there was no lag during that echo, and you were able to kill enemies on your way to the objective just fine, but then the objective boss was missing?
This sounds suspiciously similar to the strange experiences I am having regularly with objectives not loading. Oddly, also using a Forge Guard build. Never personally experienced a whole boss missing (unless you count the “empty maps” that load), but mobs and objectives definitely… Reloading maps over and over sometimes resolves the issue but its entirely random in my experience.