There are a couple of things I would like to see added to the ways you can move and stand still.
Currently when you press down the force attack/don’t move modifier key nothing happens until you press the left mouse button again, if you are holding down left mouse button to move and want to press in shift to stand still and attack you have to repress the left mouse button to actually start attacking. Making this work without having to repress the attack key would be very helpful for me at least.
Since you can set the move key that’s default to left mouse button to behave differently E.i move and attack/ move and break objects/ only move, I would like a key that is independent of that option, is purely force move and that I can rebind to what I’d like.
I can only use mouse left and right button to bind keys. Middle mouse and other mouse buttons do not register. I could of course make macros but It be nice if it just worked on it’s own. (this could also could be a issue on my side, so please tell me if this works for others)
I can’t rebind force attack from shift. Unless I’m blind I can’t find it in the key rebinds list.
With these issues resolved I think I think all the possible movement options people want to use would be available .
The one bigger feature I would like to see but is more of a nice to have than needed would be to have the options that are on the left mouse button for all the skill slots. So I could have one slot with “move to and attack” and another “stand still and attack”.