Feedback - Pathing and Walking

I’m really new to this game, around level 30 at the moment and absolutely love it!

I have noticed a couple of things;

  1. Pathing/walking seems to stutter near zone exits, which leads me to
  2. Walking in narrow pathways, if I bump into terrain, my character just stops.

I don’t believe this to be a bug but more of a physics/collision thing. The collision in narrow pathways is no issue but the zone exits, sometimes, are funny/mildly disruptive when your character does a Michael Jackson dance to the next area.

Just a simple feedback, I really love this game so far, keep up the great work!

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Yeah this has been brought up at least a few times. It’s rounding corners, going up stairs etc.

Yup this is something I’ve noticed as well that is probably one of my top annoyances.

Haven’t been able to 100% narrow down the causes, I get the feeling there’s probably more than one. One area it’s pretty consistent is with interacting with something that’s around a corner or has an obstacle to go around. It seems like the character will get so close and stop without going around the obstacle but still be out of range/unable to interact with the object. You then have to manually path the character around to get to what you want to interact with.

I haven’t really put any deliberate time trying to test and figure all the instances of this out, it’s just something that comes up a lot and I’ve noted as being very annoying.

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