I’m really new to this game, around level 30 at the moment and absolutely love it!
I have noticed a couple of things;
Pathing/walking seems to stutter near zone exits, which leads me to
Walking in narrow pathways, if I bump into terrain, my character just stops.
I don’t believe this to be a bug but more of a physics/collision thing. The collision in narrow pathways is no issue but the zone exits, sometimes, are funny/mildly disruptive when your character does a Michael Jackson dance to the next area.
Just a simple feedback, I really love this game so far, keep up the great work!
Yup this is something I’ve noticed as well that is probably one of my top annoyances.
Haven’t been able to 100% narrow down the causes, I get the feeling there’s probably more than one. One area it’s pretty consistent is with interacting with something that’s around a corner or has an obstacle to go around. It seems like the character will get so close and stop without going around the obstacle but still be out of range/unable to interact with the object. You then have to manually path the character around to get to what you want to interact with.
I haven’t really put any deliberate time trying to test and figure all the instances of this out, it’s just something that comes up a lot and I’ve noted as being very annoying.