Feedback on Void Knight

I played a melee and a ranged void knight build and now I am here to give you some suggestions on how to distinguish both better and make a ranged mage void knight because the support we have for a mage void knight is atrocious, first to separate better the void skill tree in melee, spell, and hybrid damage then change skills like erasing strike, implements of destruction to get a staff bonus where it change the melee damage to spell damage and becomes ranged in exchange of aoe, on abyssal echoes create support for nether breach by itens or idols, I would remove reflect damage on Omnividence and change the Locket of the Forgotten Knight to be a unique not part of a set or change to make a spell void damage set, the Forgotten Knight Set could be a defensive set that change shield skills in someway, the temporal corruption passive that changes the smite to void could work like a timeless jewel on poe and have sinergy with time rot and void rift instead of spreading flames, fissure or heal bonus, for melee multistrike and rive could have a void conversion and you can cast javelin through lunge and have a void spear but we don’t have a void javelin, would not be better to change the Trident of the Last Abyss to give some bonus and void convertion to javelin? aside from all that, the support for void on idols is really bad you find a decent bonus for melee (with a lot of luck) but a good idol for spell void is impossible.

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