Paladin feedback - Playing a Bleed Hammer Throw build.
Just a few minor topics
Sigil of Hope - It is a little awkward to keep track of the stacks when each stack has its own duration and falls off at different times.
I could see why it is not this way but could we make a change like " stacks no longer fall off independently. They now refresh or reset at the same time".
Id even be ok with lowering the % chance on kill to gain a stack to make up for it.
Volatile Reversal - Could you add a better skill effect or lasting skill effect on the ground - Hard to see if a mob is tagged / in the AOE area.
Shield Charge clips on random things that aren’t really on the screen causing the skill to treat it like it hit a mob - Not a huge deal but is big waste of mana / triggers CD.
Hammer Throw - Hammers disappear randomly. Usually when there are tall objects around or different floor levels within the map. ( Downhill/uphill/steps etc )
Will continue giving feedback, pushing 200+ corruption and these are really the only negatives about playing this character so far. Been having ALOT of fun. Great work