Since I always leave feedback per season I’m going to do it again but this time it’s going to be a little different but it’s still valuable feedback.
I’ll start by saying I didn’t play S4. You might not think that’s not important feedback but I think the reasons why are important.
You have not fixed you game therefore it’s not fun to play and this time I chose not to go through an entire week to reach empowered and then quit because I had neither fun during the campaign, nor during normal monos and then couldn’t have fun in empowered because I wasn severely under powered to be able to do them.
You have said it before in a podcast. Most players quit when they reach empowered monos and that is certainly very true for me. I quit because I get there and I can’t progress like I told you a million times. Stop placing progression blocks in your game. Empowered is the only place where gear starts dropping and your players can’t play if they die constantly because they have no gear. They need a place to farm and the bare minimum is empowered monos.
I also need my grand blessings and again, they are only on empowered. You need to make Empowered 100 corruption as easy as level 90 normal monos or players are going to keep falling off as quickly we have been or like this time, not even playing at all.
Also your MTX still is terrible, even after you asking us you still did no improvements. The pet was kinda cute, like the spider was in tombs but that’s it. All you have made that looks good are some of the pets. Really look at the art style that PoE and D4 uses and try to emulate it as closely as possible. Your metal should look like metal, not some sort of thick plastic, your cloth shouldn’t look like old leather and so on. Make things look like what they are trying to represent, it’s that simple. Also wouldn’t complain with some more sexier clothes and I don’t mean practically naked stuff, I mean sexy but tasteful. imagine a sort of mage dress that looks more like a night dress with a long side cut and so on but please, make cloth look like cloth.
Fix the enemies that are broken. Everything after lagon including lagon deal like 3x more damage than every other enemy in the game and that is broken. Not only it feels terrible that every white mob can oneshot you with a crit it also creates a fluctuation where monos become much easier or much harder depending on whether there are broken mobs and how many there are.
After that start fixing thing starting with the necromancer minions. I am tired of your excuses. They are not supposed to be dying constantly, in fact they are not supposed to be dying at all if my build and gear is appropriate for the difficulty I’m playing.
Stop multiplying mana costs for multiple summons of things like minions and totems. We are paying for that with points instead of giving it extra damage, we shouldn’t be paying more mana for a little bit of QoL.
As you also know, I am not happy with the monetization changes but more importantly, what will keep me and everyone from playing are the empowered monolith issues. If I don’t play I don’t spend money, that simple. If I don’t see MTX that looks good, I also don’t spending money. Don’t forget, first you gotta give me a reason to play, then you gotta give me a reason to spend money.
It’s this simple. Make the game you said you were going to make. Right now LE is MUCH harder than PoE. I can get to PoE end game and any non pinnacle content no problem. In LE I can’t even start end game (because end game only really starts at empowered monoliths, not normal).
PS: I’m sure there will be trolls and gaslighters in the thread saying the game is easy. I am not even going to bother answering to you. You are wrong especially the moment PoE which is a hardcore ARPG is orders of magnitude easier than LE. I’ll only leave my feedback to the devs and not even look at the LE forum because I know who lurks here and they want to make good feedback invalid so they keep destroying the game.