Hi Eleventh hour games,
I would like to start my feedback with how much I have enjoyed the game so far. This is one of the best ARPG I have played in the last years, I feel like I am playing the game that Diablo 3 was supposed to be (this should be a compliment, not a comparison between LE and D3 ). What caught my eyes on LE was the Druid’s forms, this is the thing I craved most in ARPG - the ability to change forms due to the fact that the Druid in D2 was always my favourite archetype of character/class/hero.
The talent skill system and the passive tree are also amazing, I can see that here and there they lack balance and need further improvement, but this will come in time, so I am perfectly fine with some nodes not performing that good.
Now to the things that caught my attention and in my personal humble opinion need further considering/improving:
- Monsters feel a bit weak, and if you don’t receive some unexpected one shot, you cannot die. At the moment I am even playing Solo Masochist Hardcore, and the only reason I am dying is exactly the above noted. There are big packs that I am taking without any issues and then suddenly some projectile from out of nowhere is one shotting me. For example in Grim dawn (game I really love and hold dear), even with good gear you feel like you are fighting even the common enemies and that they could easily kill you if you are not paying attention.
- The rare/elite packs needs something distinctive, for example - different colour, star on top, different coloured health etc. Quite often I am confused I am fighting elite monster or regular anabolic/roided monster.
- The zones are really beautiful and I really love the environment although they feel a bit empty. I would love to see more side quests and stories in order to feel the world meaningful and populated. I would have to give my love - GD as example again - the notes which you are finding throughout the world are really well written and interesting, you feel engaged with the world and part of a story. Also, the quests that provides you with choice that will last with you until the end of your playthrough would also be a nice addition to the game.
- While I enormously enjoy the world and the environment of the game, the characters models need some further improving, the way they run and the way their legs and shoulders are moving feels a bit unnatural and strange. For example the Primalist torso looks really good, however his legs size seems a bit off in regards to his big torso, also his knees are always bend and the quads and calves looks too small for such a big lad. A gender choice would be appreciated as well, although not really mandatory.
Please, don’t eat me alive, I really enjoy the game and appreciated what the team has done so far. I have even bought a new GPU and upgraded my PC in order to play the game, something I would’ve never though I’ll for a game. My ultimate goal is to see the birth of next big hack’n’slash action RPG.