Farsight turtle item interaction

After gambling LP on the turtle I used to be able to just double click on an item to see if it was improved. If it lost all LP it dropped on the ground, now it’s deposited into my inventory and makes the entire process at least three times longer.

Could this change in how the crafting inventory works be reverted?

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Hey there! Thank you for sharing this feedback. It’s something we could share regarding how it feels to the team. We’d love to hear other suggestions or details as well (revert or other).

They did fix being able to right click an item from Stash and send it straight to that Turtle interface, which is a great fix and saves a ton of 'dragging/dropping time! But, it introduced this new error of sending double-click 0LP items back into your inventory, at least until it fills up, which is a bit annoying.

Not the OP, and just a personal thought, others may disagree, but I’d love if 0 Legendary Potential items just dropped automatically (and the player could pick them up if they wanted, but they would know everything on the ground is 0LP) and 1-4LP stayed in the window and the player could easily sort those into stash/inventory/keep in the Turtle window to roll it again.

I would love it if they just put a different colour box around any items that upgraded and grey’d out all the 0LPs so then quickly move what you want to stash or inv - i take all my 0s to the 50-100000 nem towers I have to run now

Maybe add a button that will drop all 0LP items on the ground? That way players could grab any items they want to incubate in a Nemesis egg and then drop all the garbage on the ground in one go.

It would be cool if any item that got upgraded could get a border around it or something? Mousing over them all is pretty poopy. Sometimes one will light up for a second but I cant always see it.

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