Farming Double T7s

I think something is off with my expectations.

I’ve watched a half dozen videos over the past few days since I first heard about this as an endgame ‘thing.’

I’m farming 600-700 corruption.

Doing the Weaver Tree stuff. Running Caches and Nemesis Towers.

Three days and i haven’t seen any imprints as far as I can tell. I’ve even turned OFF my loot filter because I thought maybe something in that was hiding them.

So I figured I must be either a) doing something wrong or b) my expectations aren’t meeting what I’ve been hearing from the videos in regards to accruing Imprint drops.

Anyone have any thoughts? If this is too vague I can try to elaborate but I didn’t want to turn this into a novel. :smiley:

There’s a table that shows the reroll chance of affixes on your imprints, it’s quite likely that a T7 will be rerolled to a non-T7. The most important takeaway is at the end of the document:
– From a 77xx imprint, it takes on average 52 caches (about 5 unclaimed troves) to find another 77xx item.

– It takes (for CoF) around 2000 items generated from a 77xx imprint, to find a 777x. On average, this would take about 1000 trove maps.

– The chance for imprints to proc increases with corruption, up to 1200 corruption. However, 500 corruption is plenty sufficient – it is already 98.4% as effective as 1200c.

So don’t expect getting double T7s from every trove maps.

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My biggest disappointment from previous thread about double T7 and those docs is that contrary to my understanding of the description of imprint slots you get completely different item. T7 may be or not be T7, affix is most likely going to be completely different, base can change and so on and you don’t get what you imprinted.
I noticed it drop similiar items for uniques though.
Some kind of message that it got triggered would be helpful since i don’t get what i expected.

That’s why if you want 77xx then your ideal imprint is 1077 with one of the affix you actually want sealed. The idea here is that the open prefix has a high chance to be filled by the sealed affix, so the item that drops will have a T1 random prefix, a Tx prefix you actually want and 2 T7 random suffixes. You can now seal the T1 prefix and craft the other prefix you actually want then all you have to do is move the T7s to the prefixes with havocs.

Yeah, i understood that from those materials. It was just completely not intuitive when in description you got keyword “similar items” without explaining that “similar” actually means completely different items 99% of the time :wink:
So i understand the mechanics of imprinting 1077 to get 77xx, but it’s completely not intuitive nor explained in-game, therefore a big let down.

Well, it’s similar in a sense that the base item type is preserved most of the time, the place of the exalted affixes is always preserved, but yeah, it’s totally not intuitive, it’s almost on the level of the old experimental crafting system where the sum and distribution of affix tiers determined which experimental affix at what tier you would get :smiley: