At Unlock Falconer Mastery → Summon Falcon
Your only minion skill, has synergy with every other Falconer skills, needs to be revived if killed, you can only have one Falcon summoned at anytime, similar restrictions as Primalist have for his minions
At Falconer Mastery Level 5 → Aerial Superiority
Fusion both you and your Falcon into a single character for a duration, enhancing your speed, your health and your damage per second output, cannot be casted when your Falcon is dead
At Falconer Mastery Level 10 → Bait
Throws a fresh food at short distance that taunts enemies to eat it, has longer duration than Decoy but doesn’t harm enemies unless you get poisonous berries (Poison DoT) or hot pepper (Fire DoT) with a skill specialization point
At Falconer Mastery Level 15 → Stealth
Both you and your Falcon become hard to be detected, and both your next attack and your Falcon next attack deal bonus damage scaled with duration of your Stealth mode
At Falconer Mastery Level 20 → Falconer’s Fury
Bow Version, you does a ranged attack while Falcon teleports and does a melee attack at same target enemy, similar to Flurry
At Falconer Mastery Level 20 → Falconer’s Fury
Sword or Dagger Version, both you and your Falcon teleports and does a melee attack at same target enemy, similar to Flurry
At Falconer Mastery Level 25 → Snipe
Bow Version, you does a ranged attack while Falcon teleports and does a melee attack at same target enemy, similar to Puncture
At Falconer Mastery Level 25 → Snipe
Sword or Dagger Version, both you and your Falcon teleports and does a melee attack at same target enemy, similar to Puncture
Important: Both Snipe and Falconer’s Fury have two versions, due to one of those versions be appliable only to Bow Weapon while the another one be appliable only to Sword or Dagger Weapons
Also Important: if Falcon is dead, most of Falconer’s Skills will only works for your main character, ignoring your Falcon
Edit (for future posts)