There’s nodes on Aerial Assault that can remove the movement and cause the falcon to do an AoE channel on an area.
There is maybe a quarter second delay between the end of the use animation and when the skill actually activates. The bug is that if I do a movement command right after aiming and activating the skill, the skill will end up aiming somewhere near where I clicked to move. The same thing happens if I change the direction I’m facing on controller.
It’s only possible to aim correctly if I stand still until the skill activates, which is about a second of standing still collectively for the whole thing. Brutal for a dex based character.