Falconer - Aerial Assault - Featherstorm placement bug

There’s nodes on Aerial Assault that can remove the movement and cause the falcon to do an AoE channel on an area.

There is maybe a quarter second delay between the end of the use animation and when the skill actually activates. The bug is that if I do a movement command right after aiming and activating the skill, the skill will end up aiming somewhere near where I clicked to move. The same thing happens if I change the direction I’m facing on controller.

It’s only possible to aim correctly if I stand still until the skill activates, which is about a second of standing still collectively for the whole thing. Brutal for a dex based character.

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can confirm. i have to not move my mouse courser for a bit after casting AA or the placement is off. its very annoying ^^

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