Extreme lag/desync in multiplayer?

So i’ve tried playing multiplayer many times with my buddies and we are all seeing a similar problem. Game runs fine for about 15-20mins. After a few monolith maps the lag and desync become so bad the game is unplayable. The only way to fix it is to log out and back in. We are all on US east servers and happens at all time of the day and every time we try… Anyone else having this prob?

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My friend & are suffering with this issue for the past 2 days. During Monoliths the game was quite unplayable. We thought it was the Asia SE servers at first, so we changed party host. Had the exact same problem on EU servers. Lag, de-sync, rubber banding to the point where we just decided to Alt+F4.

Hello there,

got same issues with friends on multi, with my bladedancer, shift and shadow cascade are 2 skills that desync a lot in the game (it happens in solo online too) too a point we have to alt-F4 and recreate.

Sometimes the game need to catch up a lot : in multi we had case with more than 2 minute of waiting the game to catch up x)

If we don’t stay grouped we can provoke desync as we want.

Some enemies like piles of skulls that spawn many skelettons or projectiles based ennemies can create desync too (i got this problem in solo online too).

Playing on eu west I have about 30/40 ms friends are with fiber and got 8/10ms.

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