Extreme Desync/Lag

By this, are you referring to the rubber banding issues with movement/traversal skills? Or is there noticeable rubber banding separate from this?

Your game lag because it use all (100%) upload bandwith.
The more there is ennemy spawn/damage calculation the worst it is.
This is also why nobody play group of 2+

If you want i can open a megathread concerning network lag / issue for you. Found 17 threads about this

https://forum.lastepoch.com/t/why-is-this-game-using-so-much-data-and-bandwith/53825/9?u=grabthar

We’re aware of these issues and are tracking them internally. Compiling things into a single thread to track could be helpful!

I’ll be moving through the zone and I’ll keep moving but everything stops for 1 to 2 seconds.
I’ll get teleported back to where my pets are frozen and everything returns to normal.

Gotcha, I had figured it would be the one related to lag/desync but wanted to be sure as the Movement/Traversal rubber banding is a separate issue that we’re tackling.

Done! :grinning:
Redirection: Network lag/issues Megathread

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