Hi people!
So I’m looking into a Jelkhor’s dagger build using Explosive traps to trigger detonating arrow.
I was looking at Chadly’s YT vid and build planner for this and part of the build got me wondering if it’s really properly set up for the best damage possible.
Here’s a link to the planner:
There’s some emphasis on throwing damage on the gear, and I wonder if that really benefits detonating arrow?
I know it benefits Explosive trap which trigger DA, but surely DA doesn’t inherit the “throwing” tag?
I also wonder if the “melee crit multiplier” on Suluron’s Step actually boosts DA damage? Specifically Lightning Tendrils, which from my understand is the main damage source.
Lightning Tendrils has bow and lightning scaling, poooossibly melee too due to Jelkhor’s?
Anyone care to weigh in on this? Clarification would be much appreciated!