I like the expansion model more than the season model. I also don’t mind cosmetics. The double dipping does feel greedy though.
I’m fine with the expansion being paid (but for the love of every arpg god out there don’t make it cost another full box price) if the expansion itself is worth it AND the base game gets a huge content drop that is free at the same time.
For me personally it would mean:
The campaign needs to be finished.
Dungeons need to be overhauled so they can be seen as a second game mode next to monos and not just Julra for slamming.
I would also like to have one more end game activity that is worthwhile in the base game besides monos (and the theoretically overhauled dungeons). So we have 3 good things to do in the endgame. And “good” in this context means that they give comparable rewards to high corruption monos and are “fun”.
And for the expansion itself… well just look at Grim Dawn. They made absolutely awesome expansions. Crate Entertainment is the role model in this regard. For me to buy an expansion it would (roughly) need:
A whole new story with new areas and maps to explore. Around at least 8-10h of content I’d say including a sweet story boss. Maybe a secret side quest with optional boss.
At least one new endgame dungeon (that works like the theoretically overhauled dungeons in the base game).
A shit ton of new items and uniques. Seriously. I think LE is lacking quite a few items. Like 200+ new uniques/set items would be a start (including leveling and endgame stuff).
At least one new endgame mechanic. Ideally 2 or more since seasons currently provide “only” one endgame addition.
New endgame bosses. Ideally 5-10.
At least one new super boss.
At least a new mastery. Ideally one more mastery for each class or one new class with 3 masteries.
If all of this is in there and the base game is something that can be called “finished” then I’m fine with paying like 20 - 25 for the expansion.
Personally I don’t have as much issues with the factions. Yes they can be better. They should be better, but I’m a CoF player anyway and it works for me just fine. I’m having fun with it. I won’t argue against improvements for MG however. It needs it. But for me personally it’s not a make or break point concerning the expansion.
I want my content. If EHG/Krafton can deliver a GD level expansion they get my money. Otherwise I’m just gonna play Fangs of Asterkarn even more.
On a side note:
I have talked with my less invested and interested friends about the expansion. Some of them played every season so far, some only 1 or 2. If it is paid they are out. Just flat out. They see it just as many others in this thread and think this is a very greedy move.
The most invested one of my friends directly linked it to the Krafton aquisition. Just bad PR.
I really hope the devs can “wow” us. All in all I still like LE. I hope it stays that way.
Add a complete balance pass for all classes and the content to it, then we can start talking
As well as fixing up the long overdue MG issues and the since years ongoing UI problems.
Plus at least another full-scale end-game mechanic at the scale of Monoliths to bring 66% of the promised content into it.
If that basic level is not reached then it’s a clear-cut ‘no’ as I’m not prone to being scammed out of what I paid for when I made the deal with the company.
Don’t get me wrong, yes the game needs it. I don’t play MG (just once after the reset… what was that? 1.0? 1.1? Don’t remember) so I can’t speak to it. I dislike trade heavily anyway so I’m not the person to discuss it with in this context.
I’m just saying that for me personally the balance issues are not a deal breaker for me. They are massive, it needs to be fixed, no question. They just don’t prevent me from having with the game till now. That’s all.
From your comments in the other threads (I haven’t read all of them but a few… You are posting a lot ), I’m also comming from a different perspective than you. I bought into EA with the expectation that the game will probably crash and burn. Like most EAs.
I liked what I saw at that point, had my fun with it and even if the game dies a horrible greedy death now with Krafton and all the hirings within EHG I’m satisfied. I got what I paid for and a little bit more. So there won’t be any “scam” or contract breach accusation comming from me. I will be sad if EHG does not manage and I probably won’t buy any future titles from them because they burned my goodwill, but I had my fun with LE. And that is pretty all that matters to me personally. Though I of course understand your perspective as well. I’m not arguing against it. It just does not apply to me.
Here I’m with you. As I wrote in my post I’d like to have 3 activities that are equal to each other.
It can be the story (GD style adjusted to LE mechanics), it should be (in my opinion) dungeons (those are just boss fights at the moment thanks to portal charms. The dungeons themself don’t really exist anymore. And thanks to the dungeon mob weaver tree node you also don’t need to farm the bosses for their uniques anymore) and of course monos (with more variety that comes with time).
If they don’t want to scale dungeons up and keep them around as they currently are I don’t see how they can add enough content to the game to not disgruntle many players with a paid expansion.
Oh and there is arena. Well this could count as it’s own system but I don’t like it (not saying others don’t) and the rewards were… well shit. For an arena mode it’s very boring and uninspired as well.
But yeah they could also overhaul this and make it comparable to monos. Then we would have monos, a reworked arena and reworked dungeons. And maybe some kind of mechanic to enable endgame scaling for the campaign.
I’d be fine with that (content wise) even if none of these would be strictly “new”.
I have barely been on the forums since EHG was fully bought out by a conglomerate, and now I see that they’re doing the paid expansion model (after previously saying that there won’t be such a model) and being dishonest and opaque about the pricing?
I guess it’s better than full-on P2W microtransactions, but really? If it’s paid, say it outright. Actually being transparent towards the community would ease people’s thoughts on the already controversial buyout, meanwhile this just pours more gas on the fire.
We know they changed their terminology to what they usually use.
We know they situations happening beforehand and the things accompanying those decisions from the company potentially.
So, the opinions are based upon the most likely imagined outcomes derived from the information we have.
Will we be positively surprised? Maybe! Then that’s fine!
Could the worries uphold? Likely! That’s why it’s such a well spoken about topic after all. If it would be unrealistic in our minds then people would also immediately bash the notion down. But it isn’t, hence here we are.
Could it even be worse then imagined? Absolutely! Which is handled by former experience towards the game and information provided to us through all channels available… directly by the devs or as far as economical decisions which companies which own EHG tend to specialice in as actionable resolutions.
That stuff isn’t coming form ‘nowhere’, people are not imagining fantastical worlds with different laws of physics here… people talk about outcomes which are chance-based and have a high percentile to become a reality.
If EHG doesn’t want people to talk like this then their options are also really clear.
-Providing better quality content beforehand to make the likelyhood of the thought process lower.
-Be more reactive towards community sentiment, especially in terms of communication.
-Being more ‘stubborn’ in upholding their design principles and design goals.
It’s simply based on ‘what do they say the wanna provide’, ‘what are we provided’ and ‘how do they act’ said in simplified terms.