Eterra's Blessing 0 mana node ever gonna be fixed?

i did googling and its been wonky for like a year… if you take the node to use on 0 mana it randomly acts like you dont have it until you use another skill to take you to 0 in which case it will start working again at 0. its constantly not working so you have to baby sit it and quickly use another skill to go negative mana to fix it.

I’ve noticed this with other skills like Hammer Throw and Smite. I think the issue is that it will cast when you have 0 or less mana, but won’t cast when you have 1 or more mana but still less than the skill cost. So if your skill costs 15 mana to cast and you regen mana to 1, you have to wait until it hits 15 to cast it again. And, if you don’t have a cooldown, you can then cast it multiple times.
It’s kind of annoying, but, at least for Hammer Throw/Smite, I think it’s intended this way. The node just lets you cast it when you don’t have mana, not when you have insufficient mana.

No even - mana it wont work till you use another skill to go negative. All skills work to go negative not having enough mana as long as you have 1 mana it works

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Ok. In that case, it’s working differently from my experience with Hammer Throw and Smite. Maybe someone else will shed some light on it.

Though, if it is a bug, it’s most likely that it will only be fixed for 1.0. Devs are putting together a bunch of bug fixes for release.