Enemies should not be hitable if they fly/jump (hitbox)

Hello,
some enemies will keep their hitbox even they jump or fly during the animation and so they can be hit.
I think it doesn’t make sense that they can be hit if they are flying/jumping because at that moment they are not on the floor as your character.

Bye :smile:

Arrows and spells are not on the floor/ground level either. With melee weapons you are not swiping mobs ankles either :smiley:

Maybe things like pools should could be avoided, but that’s a stretch imo.

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Yep, it was just a low priority feedback, it’s not a game breaking issue, more of a visual issue.

it was funny to see a mob flying up with an “aggressive” attitude and me “hmm ok. Pewpew, you’re dead” :laughing:

Counter-point:

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