Enemies damage bugged in arena? (Cold type specially)

Hello devs,

While trying to learn this new arena craziness, I noticed that while 90% of the mobs have similar damage potential, some mobs are absolutely overtuned with the new scaling formula.
I don’t know if this is intended or a product of the new formula that got overseen and impacted all already overtuned mobs on a very extrame way.

The following clips are with a character with full T20’s that did 600 waves in patch 7.8 (that character never expeirenced something like this last patch, mobs dealt damage, but you could outplayed leading to very rewarding gameplay):
Wolf RIP 1
Wolf RIP 2

You can see on the first clip, that all the other enemies hit me around 50-90 damage, while the wolfs slap me for 250-300.
On the second clip, you can see the same mob type dealing the same ammount of damage, after my death, the stats of my character are displayed.
Keep in mind, every time I potion in this clips I reach 56% dodge.
Most “cold” type enemies do way more damage than the others (while having similar resistances of each type). I am able to deal with other sources of damage, but cold seems to just don’t care. Am i missing something?

Other enemies that feel complety out of touch with the rest:

  • Abyssal Watchers
  • Necrotic Wisps
  • Marsh Beatles
  • Tundra Wolf

If you face any of this on a melee class, you die, regardless of gear.

I made this basic graph to ilustrate how it feels at the moment:
Damage scaling on previously strong mobs
The mobs that were not a threat are now dangerous, and the monsters that were dangerous are now impossible to mitigate even with GG gear way to early.

This has turned the arena into a “fishing” scene like D3 rifting, so you just play over and over until you don’t get this mobs.

It’s so crazy that I think it might be bugged, like wisps used to deal more damage than intended.

Really confused about this numbers, feels like the game forces you to die on melee past 200 and its just a fight vs RNG.
Thank you very much for looking into it in advance.

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