There simply should be imo more character growth options like blessings.
My character progression I enjoy most is like
Step 1, level to monos. Step 2, grind out normal monos. Step 3, farm up my blessings. Final step, grind out gear for remain progress.
Normal monos are boring because they are too easy, and drops during them are kinda bad, but I really enjoy the blessing hunt, I usually get bored when I have finished getting my blessings settled and my gear hits a wall.
Imagine if there was other sub systems like blessings that were essentially small or medium character power that required you to grind another system for them?
By the time you finished all the sub systems you would probably be satisfied with your character and would be slowly pushing out more and more corruption/gear grinding while you were doing it.
I sorta thought we would see dungeons prop up that offered more permanent player power rewarded through grinding. But mostly all the new content seems to be different ways to get to the same end power level. Gambling can give you strong items, so can WW, so can legendary crafting or spending gold in the vault. But at the end of the day this is all rng item related power and means you can spend weeks doing it making no progress.
We need some more character power that you can work on over time that isnt strictly from items.
like imagine a dungeon that as you gear up you can do more content in it, that rewards more generic power of your choice, damage, health, ailment chance, whatever. But since its a dungeon, you need keys. So you bounce back and forth from mono to dungeon, hit up monos to farm keys, getting blessings and gear. then you get some keys and hit up the dungeon letting you go deeper into the dungeon and unlocking more player power which you can then use to go even farther in monos etc etc.
I am scared however that if they add a paragon style or “infinite player scaling” then people might migrate to the best builds, but I think they already are doing that so at this point id just love systems that let me push a character forever little by little thats not attached to gear that way you have something to do while you wait for the 10k hours you need to drop a 4lp