Hello, I was wondering if anything has every been said about end game progression. In typical cases, something accumulates (often times infinitely) in the end game. An example of this is Diablo 3’s paragon system. Then there are end games that just take a long time (unless you brain off or no life it) to complete like Wolcen’s city building thing.
As of now, at the end game players are look forward to perfecting their gear (which seems more like a means to an end rather than a real goal), reaching the highest corruption in monoliths, or highest round in arena. The latter two of which sound mostly like bragging rights things. I haven’t been keeping track of development particularly much, but has anything else been announced as far as things to do during end game?