You can get the increased critical strike chance in a few places.
Passives points on the top left of necro tree.
Shard crit chance on chest/helm
Harvest can give 250% to them for just getting a crit strike in the last 4 seconds
why i do not see any difference in attack or cast speed from Blood Infusion with Infused frenzy from Rip Blood when it have +30%. but i clearly see difference from Dread Shade with +24%. even look with timer - no increase
Thx again for a great build. Quick Question - I only seem to be able to get 9 Skeletal Mages and you have 10 in your video. Is there something Iām missing?
i really enjoyed this build and your content. This community is lucky to have several helpful content creators. I bought Last Epoch asap and i dabbed into it only a little after each update. With this build i reached empowered timelines for the first time. I would say this build is one of the begginer friendliest builds out there.
That said, i never fully copy a build and look for things i like. For example i found it to be a godsent to specialise into sumon Bone Golem, which buffs me, my minions and is a global taunt. This made bossing extremely save for me.
Thanks again and maybe some newbie might read this and it might be helpful.
A quick question re: the idols: Are the Skeleton/Skeletal Mage Critical Strike chance ones better than the generic increased minion CC chance? The latter have higher values soā¦
Maybe Iām missing something but I donāt get the difference? When I look at the character sheet the generic ones are raising my crit chance for minions considerably higher than the others. Thanks for your patience.
If you have an idol that adds +2% base crit to your skellies, their base crit chance would then be 7% which would then be further modified by any % increased minion crit chance you have from passives/gear/etc.
Because the base crit idols are modifying specific skills/minions they donāt appear on your character screen figures.
Ah I think Iām getting it: Your char sheet crit chance adds to your spell crit chance? so If I have 4 of these idols then my spell crit chance goes 2 + 2 + 2 + 2 = 8 added to the number on the char sheet which is currently 15 (including the 5% base chance) so I have 23% chance to crit with the spells in question?
Not quite. The +8% is added to the base 5% (= 13%) which is then multiplied by your % increased (currently ~200%) which would give your skellies a total of 13% x (1 + 2) = 39% crit chance.