I know there is a survey floating around mid-season/cycle balances and nerfs - but DONT DO IT. Seasons/cycles reset for a reason - use that break time for balances/nerfs/adjustments.
Dont be stupid, rash and foolish. Dont be Blizzard.
i get the feeling you’re playing the most broken and OP build currently.
bugs should be fixed regardless of an ongoing season
Nope. Playing THF void knight and still doing monoliths in Offline mode. I damn well know what happened to D4 with constant balances/nerfs in the first two months of release and now the game has no identity and 99% of population is gone.
People spamming the forum with new threads, let me be very clear:
Your opinion on this is absolutely not more valid or important or interesting than any other player’s. Fill out the survey, move on, and quit filling the place up with redundant nonsense.
Yeah let’s wait with all the nerfs for next season and do it all at once… who did this again? wasn’t it Blizzard and it was an awesome experience for everyone? I ask myself if theOP knows EHG is aiming for Endgame to be 300 corruption… the ammount of nerfs they need to do to get every mastery DOWN to this level will be funny to see because people will react stupid, rash and foolish about it… well okay they will go completeley babanas and apeshit crazy about it.
If most classes are consistently over performing past 300 corruption, I would prefer that they change their view on 300c being the norm for build balance and let it be higher. It would both be less work for them to change that view, and not allow as much hate to form from the big nerf hammer.
The game will continue to give us more tools, more uniques, hopefully more classes/skills, and all of these will increase our power given we have more things to play and tinker with.
Personally, no issue with the 300c balance point for now and I agree that there are some things that need either fixes (exploitive interactions for Ward are the big thing currently), and a couple of busted builds for sure. But I would definitely prefer a new perspective on balance as players get better at the game and tools/options become more abundant as the game progresses and grows.
It’s much more and harder work to bring every class from 400c where most of them are arround yet up to 2-3k corruption. Nerfing stuff to a reasonable level where they should be at is a valid thing to just. People just cry about stuff like this happening. I said for a reason that LE needs another 6-12 months in the pipeline to make it a well rounded experience. Sadly they run out of time and had to throw their game into the market and earned a fair share of cirtique for it… well and all the other slurs and stuff noone needs tbf.
It’s all a EHG made problem they need pan out and time will tell if they stick to their word what level of endgame they want and make everything more or less balanced arround said level or if they don’t stick to their word for whatever reason (good or bad) and everything will still be all over the place.
opinion
Stat you made up
What a cringe post.
You can’t post a directive, as if with all authority, and then expect anyone at EHG to listen to your clown comment.
So you don’t want them to fix the bugs that are allowing this? Strange. What if it was the other way around. What if some bug was making mage (and their masteries) only deal 10% of their damage? Should that kind of thing be fixed? Or would it be perfectly fine, in your eyes, for mage players to just not even be able to reach empowered monoliths? Because… stupid reasons, and a Blizzard boogieman thrown in for good measure?