I’m sure this has been brought up before. Please add more detailed skill breakdowns.
Currently, the character sheet shows only base damage/defense stats, not for particular skills.
There are currently, as far as I can find, no ways to easily see:
- How much of a particular damage type your skill does (e.g. if you have damage conversion or multiple types of added damage),
- A particular skill’s specific ailment chances (e.g. I may see that I have 30% flat bleed chance but actually have 80% due to a skill’s tree)
- How much damage parts of a skill do (e.g. spirit wolves from Swipe, Aftershocks vs Earthquake) - including simply base damage values, excluding the complex calculations of an active build
Much of this can be relatively easily included as part of the skill tree and would really help in build planning. Adding a “specific skill” setting to the character stats sheet (a la PoE) would also help with this.