Even when the game was planning it’s online launch, there was no trading. Trading was implemented later with Factions.
edit: and if you search this forum, you’ll find posts by me saying why trading is bad - duping, gold sellers, etc. But the wisdom of elders (me) was ignored. lol
Thanks to the Chinese -skim hackers who break the next game almost at the start. Revolutions for 2 years will not cope, this shame. Close the trad or again the economy of the RIP
What a weird way of thinking. That’s like saying that since someone got stabbed all knives should be banned. How about fixing the actual problem (dupe), instead of removing core gameplay feature of arpg’s (trade) ?.
Nobody is impressed with your ‘veteran badge’ claim, majority of people in here played arpgs since diablo2.
Unfortunately, existence of identical boots doesn’t automatically mean they were duped, because there are mechanics in the game that allow for duplicate item drops. Lightless Arbor’s Vault of Uncertain Fate, to be specific.
But what if you like playing with other people just not trading? One is not a requirement of the other. This is why CoF exists, so that people who like to find their own loot can do so while playing with others but without the shitty drop rates that trade requires.