Dungeon bugs in 1.02.
I’ve only experienced it in Lightless Arbor and Soulfire Bastion. I imagine that bugs occurs in the third dungeon also.
Tested only T2 Lightless Arbor and T4 Soulfire Bastion.
Bugs:
-Entrance locations to the dungeons have much higher loading than before 1.02. I would say even 5x more time to load. During loading, the game seems to freeze and doesn’t response for a moment. Dungeons inside also takes some more time to load. The bug came with 1.02.
-Monsters inside dungeons are invisible, they are attacking player, they can be killed, but they are invisible. The bug came with 1.02.
-bosses are also invisible. The bug came with 1.02.
-After death, the player get disconnected from the game after clicking “respawn” button(this bug was before 1.02)
Screen of invisible monsters casting spells:
https://imgur.com/a/lTcMS4f
logs.zip (365.9 KB)