Dread shade buff oscillating wildly

I am not sure whether this is purely a visual bug or not. You can see this if you take the “Symbiotic Apparition” node in the Dread Shade tree so that you receive the buff too. With no moving parts, if I place a dread shade in a spot where I receive the buff, then hit “C” and look at my character’s stats, they are violently whipsawing from what not only appears to be on/off states of the buff, but also to varying levels in the “on” state. It’s not different levels from different levels of missing HP from the target with the dread shade on it – it can vary wildly across instants.

Thanks for looking into this!

One other unrelated feedback: most buff icons in the lower left of the HUD have green circles that show the remaining duration of the buff. Dread shade doesn’t have this – it would be super nice to have it. I’m aware it can last for a shorter amount of time if the target it is on dies, but currently there is no good way of knowing when to re-apply it (other than doing it early out of an abundance of caution). Usually it’s that I feel it fall off and then re-apply, which is sub-optimal. Thanks!

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