Dread shade and Skeleton Mage "Grave Passage" and "Death's Cavalry" Interaction

Casting Dread Shade on a minion and then Teleporting / Moving it with the Skeleton Mage skill using the “Grave Passage” and “Death’s Cavalry” removes any AoE investment in the Dread Shade tree such as the one from “Spectral Presence”.

  1. Summon any Minion.
  2. Cast Dread Shade on a Minion while havng 5/5 points in “Spectral Presence”
  3. Dread shade has bigger Buff AoE
  4. Use Summon Skeleton Mage with the “Grave Passage” and “Death’s Cavalry” noteable allocated
    Expected result: Minions Teleport and Dread Shade AoE stays the same
    Actual result : Minions Teleport and Dread Shade AoE gets reset as if having no AoE Investment

Recasting Dreadshade fixes the problem as it is applying a new instance.

Video of the Bug : vlc-record-2023-03-11-17h33m31s-Desktop 2023.03.11 - 17.32.59.03.DVR.mp4-

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