Casting Dread Shade on a minion and then Teleporting / Moving it with the Skeleton Mage skill using the “Grave Passage” and “Death’s Cavalry” removes any AoE investment in the Dread Shade tree such as the one from “Spectral Presence”.
- Summon any Minion.
- Cast Dread Shade on a Minion while havng 5/5 points in “Spectral Presence”
- Dread shade has bigger Buff AoE
- Use Summon Skeleton Mage with the “Grave Passage” and “Death’s Cavalry” noteable allocated
Expected result: Minions Teleport and Dread Shade AoE stays the same
Actual result : Minions Teleport and Dread Shade AoE gets reset as if having no AoE Investment
Recasting Dreadshade fixes the problem as it is applying a new instance.
Video of the Bug : vlc-record-2023-03-11-17h33m31s-Desktop 2023.03.11 - 17.32.59.03.DVR.mp4-