Please revert Dragon fire as it looked before 1.2.4 it really doest feel or look impactful its really bad to the point I cant play my build anymore. What were u thinking it has 0 impact when hiting enemies while old VFX was really good and impactfull
I canāt agree more. after they changed VFX, i really donāt want to play this build anymore. changed VFX is really REALLY bad. i really surprised they really changed to best to worse fire VFX in this game.
Hard agree. While admittedly, it does look more like ādragonfireā now; theyāve quite literally gone from the best fire VFX in the game, to the one of the worst. I canāt imagine anyone complained about the old one, it was practically perfect.
Granted Iāve only given it a quick try after seeing this thread, but I kinda like it? It looks more flame-y to me & less āthis is a proc in a gameā, though I could imagine that the edges of the AoE could be less clear in the current version.
I understand some of the potential motivations. For example, the fire Shade of Orobyss has what looks like an identical animation to the old Dragonfire; and like I also said, the new one is more fitting of the name/design.
But itās less about how fitting it looks and more about the impact and visual pleasure. The new one is reminiscent the in-game phoenix flames, which isnāt exactly a fan-favorite. I completely understand what OP is getting at. The new one is āfineā, but when compared to the old, especially if youāve played it, it looks and feels lame.
I would also like for Dragonfire to be reverted as the OP stated. Donāt forget to upvote this post.
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